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Cosmophony Free Download [full Version]

Updated: Mar 16, 2020





















































About This Game Cosmophony is a musical shooter designed for demanding gamers seeking an original and intense experience. You must control the heart of a fallen goddess within a dying universe in order to fulfill her destiny. Your goal is to progress through a series of levels designed to be played to an exhilarating, 100% drum and bass soundtrack by DJ Salaryman (DnB Arena, RAM records). Discover a powerful new gaming experience that is uniquely satisfying. - Constant 60 FPS - Unique synesthetic design based on music - Impressive HD graphics with psychedelic background videos - 100% DnB soundtrack created especially for the game Note that this game is designed with more experienced gamers in mind: the difficulty level, while gradual, is still very high. 7aa9394dea Title: CosmophonyGenre: Action, IndieDeveloper:Bento-StudioPublisher:FrogamesRelease Date: 9 Jul, 2015 Cosmophony Free Download [full Version] cosmophony ps vita. cosmophony trophäen leitfaden. cosmophony wii u review. cosmophony music. cosmophony ps4 trailer. cosmophony psnprofiles. cosmophony trophies. cosmophony review. cosmophony playstation. cosmophony ps3. cosmophony apk. cosmophony steam. cosmophony ps4. cosmophony gameplay. cosmophony wii u. cosmophony nintendolife review. cosmophony trophy guide. cosmophony vita If I were to describe this game, it would be the lovechild of Audiosurf and Geometry dash (although I don't own Audiosurf, I've seen gameplay videos of it). I got a coupon for this game and thought I'd try it to see how it was. It's not often a rhythm game feels as high-intensity as this does. With a spectacular Drum & Bass soundtrack (that's free dlc as of writing this review) and three buttons to control the main gameplay, this game's easy to pick up and enjoy.The gameplay strongly caters to moving and firing your 'ship' to the rhythm of the song; it's not very apparent in earlier levels, but after level 2, the fact that the levels are based off the rhythm are what make the otherwise impossible levels a playable, enjoyable challenge. One thing to note is that the game gets pretty hard pretty fast; then again, there are only 5 levels, so each level counts for 20% of progress. Of course the first 40% of the game would be easy; at level 4, naturally one would expect a game to become very difficult towards the end of the game. One thing I enjoyed about the game is that during each level, it's easy to ask "How can it get any harder than this?", only for your mind to be obliterated into tiny little bits when you reach the next level, especially after clearing level 4; I personally believe Stage 5 is preparing me for Dark Souls. To get a feel for just how hard the game gets, I looked at the global achievement stats; 7.3% of players have cleared level 4, and 2.9% of players have clared level 5 (as of writing this review).As stated before, there are 5 levels, and 5 achievements; one achievement for clearing each level. And like Geometry dash, there's a practice mode (complete with checkpoints) so you can practice different sections of each stage to your hearts content before attempting to clear the level in one go. I paid just shy of $2 with a coupon, and as of right now I feel every penny was worth it. If you like rhythm-based fast-paced gameplay that's easy to pick up yet challenging, look no further than Cosmophony.. very frustrating game but a great play for a few min game :D. There are 5 levels. I seriously doubt that I will ever see level 5 except in the Let's Play videos that others have made. But I will keep trying. Great music, too! 11/10, will die again (endlessly).. An incredibly beautiful game that, on multiple occasions, stunned me by how purely epic it is. Rez fans, this is your game - the greatness of Cosmophony's music and sound design is clear, and it's definitely a smartly designed game. Also just like Rez, I find myself replaying beaten levels for the sheer joy of it.This is one of my new favorites of all-time, having a real feeling of accomplishment from the merciless difficulty later on. If Sid Meier's Civilization games embody the "one more turn" impulse, Cosmophony is the same with "one more try." Memorization might be a dirty word in gaming, but Cosmophony turns the mechanic into a dance worth learning.. This is cool.. While I enjoy it, I feel like a lot of the difficulty comes from memorization more than actually being a difficult reaction\/precision game. Mechanics change mid level with no time to react, targets are hidden and require specific movement to setup a way to reach them. (Trying not to spoil anything) On the fifth level the timing of the gimmick mechanic seems really dodgy one moment and fine the next. I know where I'm supposed to be positioned at what time, but its hit or miss if the game reacts like I expect it to. Might be better if there wasn't any delay between key presses and lane switching but theres a small delay that is easily noticable when trying to quickly move from one side of the screen to the other. Makes hitting some of the timing goals a lot harder than they need to be.That being said its cheap, the music is good, and its definitely an interesting game. If it ever goes on sale I couldn't recommend it more. But 5.50 CAD is probably the upper limit on what I'd spend on 5 levels with no level editor. (User generated content would be amazing, and if that ever happens, I'll be buying a copy of this for all my friends :p). Cosmophony is a little music\/shooter game, and it will test your nerves and reflexes. Beat the tutorial and the first level, but it will become serious from level 2 to the end.You actually play with your keyboard arrows and space to shoot enemies. The goal is the do a 100% for each level, meaning that you have to shoot every enemies and of course, stay alive.I played the level 3 a little and just literally crashed into a wall at very high speed.The sure thing is...I was not prepared. :(

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